Pack of 100 red ceramic bar magnets with ends stamped to indicate poles North (N) and South (S). These economical ceramic magnets work well for teaching about magnetic poles, attraction and repulsion, and many experiments that call for bar magnets. Ideal for activities that do not require a lot of lifting power. These magnets are not designed to be holding magnets. Ceramic magnets are brittle (like a coffee mug!) and may chip or break if dropped. Ages 8+
Each ceramic bar magnet measures 1.13"L x .25"W x .25"T
They look like ordinary marbles, but they're magnets too! Build pyramids and other fun shapes, play marble games and more. Each marble is 5/8" in diameter.
Designed to interact with our Magnet Wands, Giant Horseshoe Magnet, and other magnets. Great for counting, sorting, and patterning too! Transparent plastic (assorted colors) with smooth metal rims. Each chip measures .88"D. Comes with 500 Metal Rimmed Counting Chips & 2 Magnet Wands
A combination of our most popular magnets in one fantastic kit! Includes one each of 1" horseshoe, 2" horseshoe, 2" bar magnet plus tubes of iron filings and steel shapes.
Whether you're launching rings of fog, making a quicksand clock, or defying gravity with anti-gravity beads, you'll experience and engage with fantastic hands-on science in fun and creative ways. Your mind will be tingling with all of the awesome experiments and activities!
Pack of 25 red ceramic horseshoe magnets with ends stamped to indicate poles North (N) and South (S). These economical ceramic magnets work well for teaching about magnetic poles, attraction and repulsion, and many experiments that call for horseshoe magnets. Ideal for activities that do not require a lot of lifting power. These magnets are not designed to be holding magnets. Ceramic magnets are brittle (like a coffee mug!) and may chip or break if dropped. Ages 8+
Chemistry Fluxx is the elemental card game where the rules are always changing. Use atoms and laboratory gear to match the current Goal and win! Chemistry Fluxx is the perfect compound of chance and skill, where you'll not only be playing with elements and molecules, but you'll also be learning about them! Chemistry Fluxx is so much fun you'll be playing it more than periodically. Game Play
It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn.
Supplement your science curriculum with comprehensive magnet kits aligned with the Next Generation Science Standards! Investigate motion and stability, matter and its interactions and more. Designed for groups of 5-10 students. Includes 10 Magnet Wands plus plastic encased button magnets, magnet marbles, ring and disc magnets, bar magnet, metal rimmed counting chips, paper clips, pencils and teacher's guide.
Supplement your science curriculum with comprehensive magnet kits aligned with the Next Generation Science Standards! Investigate motion and stability, matter and its interactions and more. Designed for groups of 5-10 students. Includes 5 Magnet Wands plus plastic encased N/S bar magnets, block and button magnets, horseshoe and disc magnets, bar magnet, compasses, steel shapes, pencils and teacher's guide.
Supplement your science curriculum with comprehensive magnet kits aligned with the Next Generation Science Standards! Investigate motion and stability, matter and its interactions and more. Designed for groups of 5-10 students. Includes block, disc, and latch magnets, horseshoe and bar magnets, flexible disc magnets, iron fillings, lodestones, magnet viewing film, compasses, nails, dowels, corks, demo bar magnet and teachers' guide.